The new design was revealed to the public at the 1999 E3, where it earned several awards including Best Online Game and Best Action Game. ![]() This initial design for Team Fortress 2 is quite possibly the only game to have spawned a thriving sub-genre without ever being released itself. ![]() Team Fortress 2 was to be a modern war game, with a command hierarchy including a commander with a bird’s-eye view of the battlefield, parachute drops over enemy territory, networked voice communication and numerous other innovations. Walker and Cook had been heavily influenced by their three-month contractual stint at Valve, and now they were working full-time on their design, which was undergoing rapid metamorphosis.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |